Devlog 0.22.0: Fair Play
Online matches now check everything the other side does, and ranked results need both players to agree.
What's new
- Your game no longer trusts impossible moves from your opponent: an ultimate without charge, a skipped cooldown, SURGE without energy, evolving without EXP, a buff that was never cast or a teleport. On your screen they simply do not happen.
- Each player decides their own K.O. and keeps their own score. The host only sets the pace of the rounds.
- RANKED: Elo only changes when both players report the same winner. If someone leaves mid-match, the one who stays wins. Suspicious matches do not count and are reviewed.
- RANKED: at most 3 matches with Elo per day against the same opponent.
- New trainer names are checked (no impersonation or insults) and new passwords need at least 8 characters. Old accounts keep working.
- Safer server: limits on login attempts, room codes, room passwords, invitations and friend requests.
- Fixes: the PLAY and ONLINE menus open on their first option with a keyboard or a gamepad, arena rematches no longer slow down over time, and sprites are no longer downloaded twice when a match starts.
Version 0.22.0 of the game.